Use of Instructional Games in enhancing Vocabulary Learning among Students

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Jesa I. Federico

Abstract

This study aimed at investigating the role of instructional games in the students vocabulary learning in English.The subjects of this study were the eighty (80) grade 10 students at Rufino G. Palabrica Sr. National High School in the District of Dingle, Iloilo. The quasi- experimental design was utilized to find out whether the instructional games would be effective in enhancing the vocabulary learning among students. A standardized vocabulary building test by the Department of Education (DepEd) was given before and after the experiment to measure the students' English vocabulary learning. The experimental group was taught using the Instructional Games Approach, while the control group was taught using the Traditional Approach. The same topics were given to both classes. Descriptive statistics employed were Means and Standard Deviations to determine the mean gain score of students exposed to both approaches. Inferential statistics, t-test that was set at .05 alpha levels was used to determine the mean difference. The study revealed significant difference in the post-test scores of the experimental and the control groups. Significant differences were noted in the vocabulary learning of the students in both groups, with the experimental group having improved better after using instructional games than with the control group taught using the traditional method.

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